What do we think about when we play games? My answer to this question varies. Often, I only want to be immersed in an escapist world and not thinking about anything outside of my character or the game. At other times, I enjoy analysing the game experience in the light of my day job, a […]
Jason Mittell finds connections between structural elements in the TV show The Wire and video games. This is good news for games and other new media, as The Wire is a staggeringly powerful creative work.
After updating to WordPress 2.7 Coltrane, I took a look at some of my content and refreshed my gaming page. Oddly enough, I’m on a games hiatus until I turn in grades for this semester. Still, it did give me a chance to think about what I’ve played this year and how it compares to […]
Creative connections between sources are at the heart of what makes academic research intellectually stimulating and vital. We’ve seen in part one of this series that I’m not convinced that games can teach developing researchers how to make this connections. At the end of the day, I want the students I’m teaching to be able […]
This is an unpublished piece I wrote last spring. It clearly is out of date, but I want to finish the thought. What I’m posting here is the original fragment. Next, I’ll post my continuation of this thought. Since I occasionally write a blog about games and libraries, it stands to reason that I’m a […]